N7 Adept Armor
Plaid Adept Armor
Be bad in plaid. You’ll have to remove your hair or use a very flat hairstyle in order to use this mod correctly, otherwise your hair pokes out of the hood. Requires ME3 Explorer.
Plaid Adept Armor
Be bad in plaid. You’ll have to remove your hair or use a very flat hairstyle in order to use this mod correctly, otherwise your hair pokes out of the hood. Requires ME3 Explorer.
Is there any chance of you making a hoodless version? i did find one on the net but its a casual one and i really want it for armor (ive already replaced all the other casual outfits :3 fashionista style)
okay ive figured out why i couldnt seem to use the hoodless one as an armor. i thought it had something to do with the way the game treats meshes but its not.
Whenever i try to use Me3 Explorer to import a PSK, it turns out really reflective in game. I then tried replacing the PCC file with a backup and the meshes i replaced earlier are still reflective! I’ve tested this and the only way i can find to restore it is to vanilla the game!
What is going on?? I can replace the meshes in question without a problem with a UDK but any PSK just seems to mess it up. keep in mind that i am using the same textures – it has nothing to do with the spec map. I dont understand how a mesh can make a permanent change to my files like that. And i certainly dont understand how a mesh can change the reflectiveness!
Please help me :(
I know that PSK’s don’t import via me3explorer properly for almost all meshes. I’m not sure why. Just convert to UDK and upload as that :)
I haven’t made a hoodless version but it’s fairly easy to do in 3ds max if you have it … I’ll put it on my to-do list if you don’t have 3ds max :)