Mass Effect 3: Best Character Builds by the Numbers – Geth Infiltrator
The Geth Infiltrator is indisputably the best killing machine in the game – just don’t get shot. :) Here is the ideal build and why:
BEST BUILD – 4/6/6/6/4
Q: Should I spec my Proximity Mines for Radius or Damage?
A: Radius!
Here’s why – because the best aspect of the Proximity Mine power is that whatever it hits takes an additional 20% damage from all sources, you want it to hit as many bad guys as possible. Also, the PM power stacks, so each time a target is hit, it gets a 1.2x multiplier on the damage taken (ie. 1 PM = 1.2, 2 PM = 1.2*1.2, 3 PM = 1.2*1.2*1.2).
Q: Doesn’t the Destroyer do more weapon damage than the Geth Infiltrator?
A: In terms of pure weapon damage, yes, but in terms of total weapon and power damage, NO.
Here’s why, mathematically ((DPS values assume you equip a Piranha X w/Smart Choke, High Caliber Barrel V, Shotgun Amp V, Shotgun Rail Amp III, Armor Piercing Ammo IV):
In terms of pure weapon damage per second (DPS) including the Rate of Fire (ROF) bonuses for each character (15% GI, 25% N7 D), the Destroyer with Devastator Mode does 3666.5 DPS while the GI does 3227.1 DPS (assuming you spec both characters for Pure Offense).
BUT, if you look at the characters as whole with their additional powers, you can see that the GI wins hands down.
Let’s take look at the Destroyer first – the gameplay is pretty straightforward. If you spec for Pure Offense, you will have Missile Launcher active and use your frag grenades. Your total DPS of all powers and weapons is 4175.
recharge | dam | dps | |
missile | 2.2 | 658.125 | 299.1477273 |
2 x frag | 12* | 2508.333333 | 209.0277778 |
weapon | 1 | 3666.533333 | 3666.533333 |
total dps | 4174.708838 |
*recharge speed assumes you’re camping on top of a Demolisher’s pylon that gives you 2 grenades every 12 seconds.
Now the Geth Infiltrator – for Pure Offense, you will use Tactical Cloak, fire a Proximity Mine, shoot your weapon, and repeat cycle.
cloak | prox mine | dur | weapon | |||
dam | sec | dam/sec | prox mine bonus | total weapon dam | total damage | |
1 | 1130 | 3.39 | 3227.1156 | 1.2 | 13127.9061 | 14257.9061 |
2 | 1356 | 3.39 | 3227.1156 | 1.44 | 15753.48732 | 17109.48732 |
3 | 1627.2 | 1.22 | 3227.1156 | 1.728 | 6803.275938 | |
2.17 | 3227.1156 | 1.44 | 4647.046406 | 13077.52234 | ||
damage in 3 cloak cycles | 44444.91576 | |||||
total dps | 6555.297309 | |||||
no prox stack | 4205.872005 |
Note that this chart accounts for your Proximity Mine stacks. Your total DPS will be a whopping 6555.3 against a “fully stacked” target (“fully stacked” only applies to bosses because most enemies don’t have enough HP to stack mines against). Against an unstacked target (only one mine active), your DPS is 4205.9, still higher than the Destroyer.
Q: How do I make my GI even more of a killing machine?
A: Stack equipment with the Gear Glitch.
We calculated the DPS above with regularly equipped gear/equipment on, but what if we use the Gear Glitch (click here for my post on how to use it) so that the GI is equipped with the following instead:
Armor Piercing Rounds IV – +40% damage
Armor Piercing Rounds III – +30% damage
Shotgun Rail Amp III – +30% damage
Shotgun Rail Amp II – +20% damage
This gives you +120% additive damage:
cloak | prox mine | dur | weapon | |||
dam | sec | dam/sec | prox mine bonus | total weapon dam | total damage | |
1 | 1130 | 3.39 | 4388.8772 | 1.2 | 17853.95229 | 18983.95229 |
2 | 1356 | 3.39 | 4388.8772 | 1.44 | 21424.74275 | 22780.74275 |
3 | 1627.2 | 1.22 | 4388.8772 | 1.728 | 9252.455276 | |
2.17 | 4388.8772 | 1.44 | 13714.36335 | 24594.01863 | ||
damage in 3 cloak cycles | 66358.71367 | |||||
total dps | 9787.420895 | |||||
no prox stack | 5599.985927 |
As you can see, using the Gear Glitch makes you a crazy killing machine, topping out at 9797.4 DPS on a “fully stacked” enemy. To put that in perspective, that means it would take you less than a clip and half to kill an Atlas.
That’s it for the Geth Infiltrator – Here is the handy tool I used to Spec out the character with all the bonuses – click here if you want to experiment for yourself!
As always, let me know what you think in the comments!
Thanks, need to level my infiltrator back up first, but once I do, I am going to be trying this out :)
I can’t thank you enough! My GI build was a little choppy compared to this, looks like I
Need a skill reset. I have to know though, is this website very popular? I mean I read your updates because they help, but I only ever see 1 or 2 comments per post. You deserve a little more fame :)
Yeah, I dunno – I get about 300-500 unique visits a day but no one ever comments! Must be too busy playing Mass Effect …
I comment :D
Just found this site today and I’m so glad i did. you just made my destroyer and GI class that much better. keep up the good work!
Nice post. Ya most of us r way to busy, that dam me3 is addictive!
I just saw your page, you say to friend you on Xbox can I get your gt
tried this for the first time on gold reaper glacier & got 210k points. this build wrecks!
What kind of gear bonus do you use on the GI
Got my GI today, last character I had to unlock he’s the best by far. Though I use a slightly different build. I take tactical cloak up to level 5 with recharge speed. Fully spec proximity mine and Geth hunter taking accuracy in the first evo, lowers spread on shotguns. I take power damage in rank 5 for networked AI. Then take fitness to level 3. Plus a cyclonic modulator and shield booster 5 for my gear.