Comments on: Cyberpunk Armor https://girlplaysgame.com/2014/03/25/cyberpunk-armor/ Just a girl who likes video games. Wed, 06 May 2015 14:24:51 +0000 hourly 1 https://wordpress.org/?v=5.5.18 By: girlplaysgame https://girlplaysgame.com/2014/03/25/cyberpunk-armor/comment-page-1/#comment-155803 Wed, 06 May 2015 14:24:51 +0000 http://162.243.144.142/?p=386#comment-155803 In reply to RRL.

Just for you ;) https://drive.google.com/file/d/0B8fvo3L3qhildDFTaER0Z2NmM1k/view?usp=sharing

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By: RRL https://girlplaysgame.com/2014/03/25/cyberpunk-armor/comment-page-1/#comment-155802 Sun, 26 Apr 2015 08:34:43 +0000 http://162.243.144.142/?p=386#comment-155802 Gah, I’m always late to the party. Any chance of this getting uploaded anywhere? It’s an awesome suit of armor and I must have it!!!

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By: Fadi R https://girlplaysgame.com/2014/03/25/cyberpunk-armor/comment-page-1/#comment-155801 Tue, 20 Jan 2015 14:51:53 +0000 http://162.243.144.142/?p=386#comment-155801 In reply to girlplaysgame.

:D no worries. Just be sure to credit and link to her.

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By: Evelyn https://girlplaysgame.com/2014/03/25/cyberpunk-armor/comment-page-1/#comment-155800 Tue, 20 Jan 2015 06:38:11 +0000 http://162.243.144.142/?p=386#comment-155800 Hi i am very new to modding and i dearly love this armor,I dont have a clue on how to place it where the defender is,,heck dont even know which one is the defender in MEexplorer.
If someone would be so kind in guilding this complete noob in this. I love your site and i have recomended it to many of my masseffect addicted friends.

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By: girlplaysgame https://girlplaysgame.com/2014/03/25/cyberpunk-armor/comment-page-1/#comment-155799 Mon, 19 Jan 2015 16:00:48 +0000 http://162.243.144.142/?p=386#comment-155799 In reply to Fadi R.

Hi Fadi,
That’s a good idea, I’ll do that! :D

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By: Fadi R https://girlplaysgame.com/2014/03/25/cyberpunk-armor/comment-page-1/#comment-155798 Thu, 15 Jan 2015 23:38:57 +0000 http://162.243.144.142/?p=386#comment-155798 With regards to the hosting of the armor. I just read Ottemis’ conditions. Instead of redoing the outfit in order to be able to post it on your site, you could simply post the mod on Nexus to comply with the no donations on host site clause. Nothing in the conditions say you can’t put a link to this from the Nexus posting to GPG. Honestly, I found your awesome site initially through nexus, posting an armor as awesome as this would only bring you more traffic through nexus.

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By: Korina https://girlplaysgame.com/2014/03/25/cyberpunk-armor/comment-page-1/#comment-155797 Sun, 09 Nov 2014 11:12:26 +0000 http://162.243.144.142/?p=386#comment-155797 In reply to Leah.

I bow to your wisdom and greatness, oh mighty Goddess of intelligent thinkings and interwebs and clever programs…

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By: Leah https://girlplaysgame.com/2014/03/25/cyberpunk-armor/comment-page-1/#comment-155796 Sat, 08 Nov 2014 12:42:58 +0000 http://162.243.144.142/?p=386#comment-155796 In reply to girlplaysgame.

Thank you so much! I appreciate your very busy with other projects and I can honestly say you are extremely talented, :)

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By: Leah https://girlplaysgame.com/2014/03/25/cyberpunk-armor/comment-page-1/#comment-155795 Sat, 08 Nov 2014 07:21:47 +0000 http://162.243.144.142/?p=386#comment-155795 In reply to Leah.

Now you have to edit Coalesced.bin with the ME3COALESCED editor.

1. Go this path -> biogame.ini -> sfxgame -> sfxplayercustomization -> helmetappearances = (multiple).

2. The helmets with the first and second ID (you can see that in the end of those pretty long code lines) are the helmets you just modified into a breather. Change HasBreather=True and HideHair=False in both lines. They should look like these:

(Mesh=(Male=”biog_hmm_hgr_shp_r.SHPa.HMM_HGR_SHPa_MDL”,Female=”BIOG_HMF_HGR_SHP_R.SHPa.HMF_HGR_SHPa_MDL”,bHasBreather=True,bHideHair=False),GameEffects=(“SFXGameContent.SFXGameEffect_PartBasedArmor_HealthBonus”),Id=1,Name=335169,Description=335469,PlotFlag=-1,Type=CustomizableType_Helmet)

(Mesh=(Male=”biog_hmm_hgr_shp_r.SHPb.HMM_HGR_SHPb_MDL”,Female=”BIOG_HMF_HGR_SHP_R.SHPb.HMF_HGR_SHPb_MDL”,bHasBreather=True,bHideHair=False),GameEffects=(“SFXGameContent.SFXGameEffect_PartBasedArmor_HealthBonus”),Id=2,Name=601644,Description=335471,PlotFlag=-1,Type=CustomizableType_Helmet)

Done. Now your Shepard’s hair won’t disappear and the breather mask will always have the breather effect.

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By: Leah https://girlplaysgame.com/2014/03/25/cyberpunk-armor/comment-page-1/#comment-155794 Sat, 08 Nov 2014 07:19:09 +0000 http://162.243.144.142/?p=386#comment-155794 In reply to Korina.

You are trying to replace a helmet with a breather mask, like liara’s or ashley’s?

1. Open your ME3 Explorer

2. Go to Developer Tools -> Mesh -> Meshplorer.

3. Depending on whether you are female or male Select File -> Load PCC BIOG_HMF_HGR_SHP_R.pcc for female. BIOG_HMM_HGR_SHP_R.pcc for male.

4. For female, open these two meshes:
BIOG_HMF_HGR_SHPa_MDL
BIOG_HMF_HGR_SHPb_MDL
For male, open these two meshes:
BIOG_HMM_HGR_SHPa_MDL
BIOG_HMM_HGR_SHPb_MDL

5. Select Transfer -> Import from PSK.

6. Once Meshplorer is done, close the tab and select Developer Tools -> Texplorer.

7. You will have to look for BIOG_HMM_HGR_SHP_R only this time. Within that go to subfolder SHPa -> Base. (Ctrl F for quick find)

8. Right click on HMM_HGR_SHPa_Norm -> Easy -> Add Biggest Image -> head_norm.dds, then right click on HMM_HGR_SHPa_VIS_Norm -> Easy -> Add Biggest Image -> mask_norm.dds.

9. Select File -> Save Changes.

10. Go to TOCbinupdater to save any changes.

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