Mass Effect 3: Infinite Missile Glitch Still Works Post-Patch
Ok my loyal readers, I just confirmed that the following infinite missile glitch still works after downloading the patch and new Retaliation DLC AND after the most recent balance changes to the Krysae and Acolyte. Thanks and credit goes to Mass3 for sharing this in the comments:
Here is what you need:
1- At least one rocket/missile
2- An explosive gun (Striker, falcon, krysae, acolyte, etc.)
3- A gun that requires a charge up before it fires (Harpoon, GPS)
Step 1: With the charging weapon equipped, press and hold the RT and UP on the d-pad for a count of 8-10 seconds causing your weapon to charge up.
Step 2 : Let go of both buttons at the same time. This should cause your charging weapon to fire one shot and then your character (best to be the Destroyer with extra Ammo capacity gear) should automatically pull out the cobra missile launcher.
Step 3 : Once your character has finished the animation of pulling out the cobra missile launcher, press/hold X to switch back to your charging weapon.
The glitch should now be activated
and you can either use your Krysae to fire the missiles and you can switch to your explosive weapon which acts as a missile.
Notes: This version of the glitch can be used in any player spot except the host. Therefore, 3 people may do it at the same time in a match. This method will also work every single game but it may not work the first time you try it in the game so you just have to keep trying it, which you can do as much as you want because this method does not require you to use/waste any missiles. Like the other missile glitch, this glitch will turn off if you take cover against a wall and you will not be able to get ammo from ammo boxes while in this glitch.
Let me know if you plan on using this or if you are disappointed in Bioware for not fixing the glitch in the comments!